Walls#
Zero-dimensional objects adjacent to reactors. More...
Collaboration diagram for Walls:
Detailed Description
Zero-dimensional objects adjacent to reactors.
Wall objects should be instantiated via the newWall() function, for example:
shared_ptr<WallBase> piston = newWall("Wall");
shared_ptr< WallBase > newWall(const string &model)
Create a WallBase object of the specified type.
Definition WallFactory.cpp:34
Classes | |
| class | ReactorSurface |
| A surface where reactions can occur that is in contact with the bulk fluid of a Reactor. More... | |
| class | WallBase |
| Base class for 'walls' (walls, pistons, etc.) connecting reactors. More... | |
| class | Wall |
| Represents a wall between between two ReactorBase objects. More... | |
Functions | |
| shared_ptr< WallBase > | newWall (const string &model) |
| Create a WallBase object of the specified type. | |
| shared_ptr< WallBase > | newWall3 (const string &model) |
| Create a WallBase object of the specified type. | |
Function Documentation
◆ newWall()
| shared_ptr< WallBase > newWall | ( | const string & | model | ) |
Create a WallBase object of the specified type.
Definition at line 34 of file WallFactory.cpp.
◆ newWall3()
| shared_ptr< WallBase > newWall3 | ( | const string & | model | ) |
Create a WallBase object of the specified type.
- Since
- New in Cantera 3.0.
- Deprecated:
- Transitional method. Use newWall() instead.
Definition at line 39 of file WallFactory.cpp.
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